Here’s every TFT Set 5 Reckoning champion and their abilities

A complete of 60 champions will battle it out in Teamfight Ways fifth set, Reckoning.

Scheduled to launch on April 28 by way of reside servers, Set 5 Reckoning showcases a thematic of excellent towards evil. The 60 TFT champions synergize by way of their traits, through which the fifth set comprises 13 Origins and 14 Lessons. Reckoning additionally encompasses a new Shadow Merchandise mechanic, together with different system changes and new Little Legends.

From 13 one-cost TFT champions to the Legendaries of Set 5 Reckoning, right here’s each champion and their talents.

One-cost Set 5 champions

Set 5 Reckoning champion and their abilities
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There are a complete of 13 one-cost TFT Set 5 champions.


Aatrox’s spell is Deathbringer Strike. The dragon’s traits are Legionnaire and Redeemed. Deathbringer Strike strikes his goal, dealing a % of Aatrox’s assault harm whereas therapeutic him for a % of his most well being.

  • % of assault harm: 200/210/225 %
  • % of most well being: 30 %


Drunken Rage is Gragas’ spell. Gragas’ traits are Dawnbringer and Brawler. Drunken Rage has Gragas drink from his cask, granting him harm discount for 4 seconds. His subsequent primary assault offers bonus magic harm.

  • Harm discount: 40/50/60 %
  • Bonus harm: 175/250/400 %


Kalista’s spell is Pierce. Her traits are Abomination and Legionnaire. Kalista’s spear targets the farthest enemy, dealing a % of her assault harm plus bonus bodily harm to the primary enemy it hits. If Pierce kills the goal, her spear continues and can deal the overkill harm to the following goal it hits.

  • % of assault harm: 200/225/250
  • Bonus harm: 400/700/1100


Style Their Worry is Kha’Zix’s spell. Traits are Dawnbringer and Murderer. Kha’Zix targets the closest enemy, dealing magic harm. If the enemy has no adjoining allies, this harm is elevated.

  • Magic harm: 250/350/550
  • Isolation harm: 750/1050/1650


Kled’s spell is Violent Tendencies and his traits are Hellion and Cavalier. Kled begins fight driving Skaarl with a defend for 80 % of his most well being. When the defend is damaged, Kled dismounts, turning into un-targetable for a short second. Violent Tendencies then grants him assault pace, with each fourth assault dealing 200 % of his assault harm.

  • Assault pace bonus: 50/60/70 %


Leona’s spell is the Photo voltaic barrier. Her traits are Redeemed and Knight. Leona raises her defend, decreasing all incoming harm for 4 seconds.

  • Harm discount: 40/80/400


Lissandra’s spell is 1000 Daggers. Her traits are Coven and Renewer. Lissandra throws a dagger on the enemy with the very best assault harm, dealing magic harm to the primary goal it hits. After hitting its preliminary goal, or at its closing vacation spot, the dagger explodes and offers magic harm to all close by enemy models. All enemies hit by 1000 Daggers have their assault harm lowered by 40/40/60 % for eight seconds.

  • Preliminary harm: 250/350/450
  • Secondary harm: 125/175/225


Buckler Toss is Poppy’s spell. Her traits are Hellion and Knight. Poppy throws her buckler on the farthest enemy, dealing magic harm. It bounces again, granting Poppy a defend that blocks harm.

  • Magic harm: 100/150/225
  • Harm blocked: 200/300/450


Udyr’s spell is Feral Intuition and his traits are Draconic and Skirmisher. Swapping between Turtle and Tiger stance, Udyr beneficial properties advantages. The turtle gives a defend for 4 seconds. Tiger strikes quickly thrice together with his subsequent primary assault for a % of his assault harm.

  • Turtle defend: 200/300/450
  • % of assault harm: 100/110/120 %


Vayne’s spell is Silver Bolts. Traits for Vayne are Forgotten and Ranger. Assaults apply Silver Bolts and the third stack consumes all stacks on the goal to deal bonus true harm.


Transfusion is Vladimir’s spell. Vladimir’s traits are Nightbringer and Renewer. Transfusion offers magic harm to the goal and heals Vladimir.

  • Harm: 250/350/450
  • Therapeutic: 200/250/350


Warwick’s spell is Infinite Duress. Traits are Forgotten and Brawler. Warwick leaps to focus on with lowest % well being, beautiful, and dealing magic harm. Infinite Duress heals Warwick for 80 % of the harm over two seconds. If Infinite Duress kills the goal, Warwick immediately casts once more.

  • Magic harm: 200/300/450


Arcane Bomb is Ziggs’ spell. Traits are Hellion and Spellweaver. Ziggs throws the Arcane Bomb at his goal, dealing magic harm.

  • Magic harm: 200/300/450

Two-cost Set 5 champions

Set 5 Reckoning champion and their abilities
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There are a complete of 9 two-cost Reckoning champions.


Model’s spell is Sear. His traits are Abomination and Spellweaver. Model launches Sear on the nearest non-seared enemy, searing them for magic harm over 12 seconds. Seared enemies have lowered magic harm. Model’s spell burn tick fee is one second.

  • Sear harm: 700/900/1300
  • Magic resist discount: 40/50/60 %


Spirit of Dread is Hecarim’s spell. His traits are Forgotten and Cavalier. Spirit of Dread creates an aura round himself for 3 seconds. Every enemy inside the aura takes magic harm and Hecarim heals himself over the length.

  • Magic harm: 375/500/1000
  • Therapeutic: 375/500/1000


Kennen’s spell is Flame Rush and the traits are Hellion and Skirmisher. Kennen dashes behind his goal, engulfed in flame, after which to the farthest enemy. Enemies he passes by are zapped, dealing magic harm and beautiful them.

  • Magic harm: 150/200/400
  • Stun length: 1.5/2/3 seconds


Nautilus’ spell is Anchor Slam. His traits are Ironclad and Knight. Nautilus knocks up and stuns his goal, dealing magic harm. Enemies adjoining to the goal obtain half of this impact.

  • Stun length: 3/4/6 seconds
  • Harm: 100/200/500


Fury of the North is Sejuani’s spell. Her traits are Nightbringer and Cavalier. Sejuani fees with Bristle, dealing magic harm and beautiful her goal for 4 seconds. She then beneficial properties Frost Armor, offering armor and magic resist.

  • Magic harm: 60/120/200
  • Armor and magic resist: 300/450/900
  • Length: 2/3/4 seconds


Haymaker is Sett’s spell. His traits are Draconic and Brawler. Haymaker shreds armor for 10 seconds, dealing a % of Sett’s assault harm as bodily harm to all enemies within the space.

  • Shredding armor: 15/20/25
  • % of assault harm: 200/220/250 %


Soraka’s spell is Equinox. Their traits are Dawnbringer and Renewer. Equinox targets the enemy with the very best present % mana, dealing magic harm to all enemies hit and growing the price of their subsequent means.

  • Magic harm: 150/250/500
  • Mana price enhance: 35/35/50 %


Pressure of Will is Syndra’s spell. Traits for Syndra are Redeemed and Invoker. Syndra grabs the closest enemy and flings them towards the farthest enemy, dealing magic harm to all close by enemies upon influence and beautiful the thrown goal.

  • Magic harm: 250/350/650
  • Stun length: 2/2.5/4 seconds


Trundle’s spell is Subjugate. Their traits are Dragonslayer and Skirmisher. Subjugate drains the energy of Trundle’s goal, stealing a % of their well being, armor, magic resist, and assault harm for six seconds.

  • % stolen: 30/40/50 %


Hail of Arrows is Varus’ spell. Traits are Redeemed and Ranger. Varus fires Hail of Arrows across the goal, dealing a % of his assault harm as bodily harm. Varus and allies inside the space are blessed, dealing bonus magic harm with their assaults for six seconds.

  • % of assault harm: 120/130/160 %
  • Bonus harm: 25/50/100


Viktor’s spell is Siphon Energy and his traits are Forgotten and Spellweaver. Siphon Energy offers magic harm to the closest enemy and grants a defend to the ally nearest to that enemy for 5 seconds.

  • Magic harm: 250/350/600
  • Ally Defend: 250/350/600

Three-cost TFT Set 5 champions

Set 5 Reckoning champion and their abilities
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There are a complete of 13 three-cost Set 5 champions.


Enchanted Arrow is Ashe’s spell. Her traits are Verdant, Draconic, and Ranger. Ashe’s arrow targets the farthest enemy, dealing magic harm to the primary enemy hit and beautiful them. If the arrow travels no less than 5 Hexes, the stun length is doubled. Enemies inside one Hex obtain 50 % of those results.

  • Magic harm: 300/400/800
  • Stun length: 1.5/1.5/2.5 seconds


Katarina’s spell is Sinister Blade. Traits for Katarina are Forgotten and Murderer. Katarina throws a dagger on the farthest enemy, dealing magic harm. When the dagger lands close to the goal, Katarina teleports to it and launches three further daggers on the nearest enemies that every deal magic harm.

  • Preliminary harm: 110/150/300
  • Secondary harm: 50/75/150

Lee Sin

Cripple is Lee Sin’s spell. His traits are Nightbringer and Skirmisher. Cripple slams the bottom, dealing magic harm to close by enemies and slowing their assault pace by 50 % for 4 seconds.

  • Magic harm: 225/350/700


Lulu’s spell is Whimsy and her traits are Hellion and Mystic. Whimsy casts an enchantment on the models nearest to her. If this enchants an ally, they achieve bonus assault pace for 4 seconds. If an enemy is enchanted, they’re reworked right into a docile feline, beautiful them and inflicting them to take 20 % elevated harm.

  • Variety of targets: 3/4/5
  • Assault pace bonus: 50/60/80 %
  • Stun length: 2/2.5/3 seconds


Lux’s spell is Prismatic Barrier. Her traits are Redeemed and Mystic. Prismatic Barrier targets the farthest ally, returning to Lux. Lux, and every ally touched by the Barrier, are shielded for 3 seconds. Lux additionally empowers her subsequent assault to deal further magic harm.

  • Defend: 150/225/400
  • Further magic harm: 200/350/800


Soul Shackles is Morgana’s spell. Her traits are Nightbringer, Coven, and Mystic. Morgana fires chains to close by enemies, dealing magic harm. After three seconds, all chained enemies are dealt further magic harm and shocked.

  • Preliminary harm: 200/300/550
  • Further harm: 200/300/550
  • Stun length: 2.5/3/4 seconds


Nidalee’s spell is Facet of the Cougar. Her traits are Dawnbringer and Skirmisher. Nidalee transforms right into a cougar, leaping behind her goal, focusing on the enemy with lowest well being. In cougar kind, Nidalee’s assault vary is lowered to 1 Hex. Her Cougar kind has a 3 second cooldwon. Nidalee beneficial properties 45 % dodge probability, and at any time when she dodges her subsequent assault, offers bonus magic harm.

  • Spell harm: 125/200/400
  • Bonus harm: 30/40/50 %


Nocturne’s spell is Umbra Blades and his traits are Revenant and Murderer. Nocturne slashes all adjoining enemies for 125 % of his assault harm with each third assault. He additionally heals himself for a % of the harm dealt. If just one goal is hit, Nocturne will increase his assault pace for 3 seconds.

  • Therapeutic: 70/80/90 %
  • Assault pace bonus: 20/30/60 %


Eat is Nunu’s spell. Their traits are Abomination and Brawler. Willump bites his goal, dealing magic harm. If Willump’s goal has much less well being than he does earlier than the chew, it offers a further 50 % harm and turns into true harm.

  • Magic harm: 500/750/1500


Pantheon’s spell is Aegis Assault. Traits for Pantheon are Dragonslayer and Skirmisher. Pantheon makes use of his defend to scale back all incoming harm for 4 seconds whereas dealing a % of his assault harm within the space in entrance of him over the length.

  • Harm discount: 75/80/90 %
  • % of assault harm: 340/350/400 %


Riven’s spell is Blade of the Daybreak. Her traits are Dawnbringer and Legionnaire. Riven stuns close by enemies for 1.5 seconds whereas dealing magic harm. For the following eight seconds, she beneficial properties bonus assault harm.

  • Magic harm: 100/200/350
  • Bonus assault harm: 70/80/90 %


Burning Blade is Yasuo’s spell. His traits are Nightbringer and Legionnaire. Yasuo offers magic harm upon hanging his goal. He then beneficial properties stacking bonus true harm on-hit for the remainder of fight.

  • Magic harm: 300/400/600
  • Bonus harm: 30/40/60


Zyra’s spell is Greedy Roots and their traits are Draconic and Spellweaver. Zyra targets the farthest enemy with vines. Enemies hit by the vines are dealt magic harm and are shocked.

  • Magic harm: 250/350/700
  • Stun length: 1.5/2/3 seconds

4-cost TFT Set 5 champions

Set 5 Reckoning champion and their abilities
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There are a complete of 11 four-cost Set 5 Reckoning champions.


Aphelios’ spell is Darkish Vigil. His traits are Nightbringer and Ranger. Aphelios launches a number of assaults concurrently, one at his goal and the remaining on the enemies nearest to them, dealing a % of his assault harm plus bonus bodily harm to every.

  • Variety of assaults: 4/4/8
  • % of assault harm: 160/170/220 %
  • Bonus harm: 150/200/400


Diana’s spell is Moonfall. Her traits are Dragonslayer, Nightbringer, and Murderer. All close by enemies are drawn into Diana by way of Moonfall, dealing magic harm and beautiful them.

  • Magic harm: 200/300/1500
  • Stun length: 1.5/2/4 seconds


Spinning Axes is Draven’s spell. His traits are Forgotten and Legionnaire. Spinning his ax empowers Draven’s subsequent assault to deal a % of his assault harm plus bonus bodily harm. It can return to Draven’s location after hanging the goal. And if he catches it, it would refresh the buff. Draven can spin as much as two axes at a time.

  • % of assault harm: 180/200/260 %
  • Bonus harm: 150/200/500


Ivern’s spell is Daisy! His traits are Revenant, Invoker, and Renewer. Ivern summons Daisy to battle, gifting her 100% of his assault means. Daisy instantly casts Shockwave upon her summon. If Daisy is already summoned, Ivern will increase her means energy and instructions her to forged Shockwave once more.

  • Capacity energy enhance: 50/75/300 %


Jax’s spell is Empowered Strike. His traits are Ironclad and Skirmisher. Jax hits his goal for a % of his assault harm and beneficial properties 33 % stacking assault pace for the rest of fight. Jax leaps to the closest enemy if no goal is in his assault vary.

  • % of assault harm: 200/220/300 %


Karma’s spell is Soulflare. Traits for Karma are Dawnbringer and Invoker. Karma fires vitality in the direction of a random enemy’s location that detonates upon influence, dealing magic harm to adjoining enemies and decreasing Karma’s most mana (right down to a minimal of 10). Karma empowers each third forged, inflicting it to launch three bursts of vitality towards completely different targets as an alternative of 1.

  • Magic harm: 180/220/900
  • Mana discount: 0/0/0


Mordekaiser’s spell is Infernal Rise. His traits are Dragonslayer and Legionnaire. Mordekaiser shields himself for 50 % of his most well being for 5 seconds, empowering his mace to deal bonus magic harm and achieve one Hex of vary for a similar length.

  • Bonus harm: 450/600/5000


Rell’s spell is Appeal to and Repel. Her traits are Redeemed, Ironclad, and Cavalier. Rell leaps into the air, tethering herself from her farthest ally. When she lands, the tether is damaged, granting all allies close to and between them a defend for 4 seconds and beautiful all enemies in the identical space.

  • Defend: 350/500/3000
  • Stun length: 2/2.5/8 seconds


Flux jail is Ryze’s spell. His traits are Forgotten, Abomination, and Mystic. Ryze imprisons the closest enemy, dealing magic harm and beautiful them. His subsequent forged is then empowered to unfold from his goal, making use of the identical harm and stun to all enemies in a big space across the goal.

  • Magic harm: 200/250/800
  • Stun length: 1.5/2/4 seconds


Taric’s spell is Nature’s Contact. His traits are Verdant and Knight. All allies in a big space round Taric are healed whereas gaining armor for 5 seconds.

  • Therapeutic: 500/750/5000
  • Armor: 50/75/500


Vel’Koz’s spell is Plasma Fission and its traits are Redeemed and Spellweaver. Vel’Koz shoots a ray of vitality towards the enemy nearest to the middle of the battlefield for 3 seconds, dealing magic harm over the length. The beam widens as Vel’Koz channels. He will even flip if no enemies are within the space.

  • Complete harm: 900/1200/4000

5-cost Set 5 TFT champions

Set 5 Reckoning champion and their abilities
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There are a complete of eight Legendary five-cost Set 5 Reckoning champions.


Darius’ spell is God-Wolf’s Braveness and his traits are Nightbringer and God-King. Darius transforms into God-Wolf, turning into unstoppable as he lunges at a close-by enemy. God-Wolves be a part of Darius in his hunt, every focusing on their very own prey. Enemies bitten by a God-Wolf are dealt a % of Darius’s assault energy as bodily harm and have their armor lowered by 60 % for six seconds. After bitting his prey, Darius’s subsequent few assaults restore 10 % of his most well being.

  • Variety of Wolves: 0/0/0
  • % of assault harm: 250/350/5000 %
  • Variety of assaults: 3/4/10


Garen’s spell is God-Lion’s Justice. His traits are Dawnbringer and God-King. Garen calls down a sword that strikes a big space round his goal, dealing a % of every goal’s most well being in magic harm whereas decreasing their magic resist by 60 % for six seconds. Garen beneficial properties a defend equal to 50 % of his most well being for a number of seconds.

  • % of well being: 20/25/200 %


Heimerdinger’s spell is Improve! His traits are Draconic, Renewer, and Caretaker. Heimerdinger empowers his child dragon, inflicting its subsequent assault to be overcharged, launching three fireballs throughout the battlefield, dealing magic harm whereas burning enemies for 3 % of the utmost well being as true harm over six seconds. It additionally reduces therapeutic by 50 % of the length. If Heimerdinger doesn’t have turret, this spell will create one as an alternative.

  • Magic harm: 150/200/7777


Kayle’s spell is Divine Ascent and her traits are Redeemed, Verdant, and Legionnaire. Kayle ascends all through the battle, gaining further bonuses. Her assaults deal a % of Kayle’s assault harm as bonus true harm. Kayle’s assaults explode across the goal dealing her assault harm and bonus true harm to adjoining enemies. Her third added bonus grants Kayle harm immunity for one second each seventh assault. Her fourth brings swords to rain down across the goal, dealing magic harm.

  • Ascension time frequency: 5/4/1
  • % of assault harm: 70/80/1000 %
  • Magic harm: 250/400/10000


Kindred’s spell is Lamb’s Respite. Their traits are Everlasting, Mystic, and Ranger. Lamb creates a zone round herself that stops allies inside from dying. Whereas Lamb’s Respite is energetic, Wolf is invulnerable. Wolf’s means returns to Lamb, therapeutic them each after which launches himself on the lowest well being enemy, dealing magic harm.

  • Length: 2.5/3/10
  • Minimal Well being: 300/500/1000
  • Therapeutic: 150/275/9999
  • Magic harm: 300/550/9999


Teemo’s spell is Teemo’s Cruelty. His traits are Hellion, Merciless, and Invoker. Teemo scatters Infernal Souls round a random enemy. When an enemy nears an Infernal Soul (or after three seconds), it explodes, dealing magic harm to close by enemies and decreasing their assault pace by 50 %.

  • Variety of Infernal Souls: 4/6/66
  • Magic harm: 100/140/6666


Viego’s spell is Sovereign’s Domination. His traits are Forgotten, Skirmisher, and Murderer. Virgo stuns his goal for 5 seconds and offers magic harm to them every second, elevated by 100% every second. Viego can be interrupted if he’s shocked. If his sufferer dies, they’re resurrected at full well being to battle for him, however lose a % of their most well being per second. Viego’s allies choose to not goal Viego’s sufferer whereas they’re being corrupted, and corrupted enemies profit out of your group’s traits reasonably than their unique homeowners traits.

  • Magic harm: 200/300/1500
  • Well being misplaced per second: 15/7/0 %


Volibear’s spell is Doombringer and its traits are Revenant and Brawler. Volibear leaps towards its goal and slams the bottom in a big space round him, eradicating any shields. Doombringer additionally offers magic harm whereas knocking up and beautiful Volibear’s enemies.

  • Magic harm: 150/250/5000
  • Stun length: 2.5/3/10 seconds

Champions inside Set 5 Reckoning are topic to have their talents reworked, and stats adjusted throughout regular patches. Many of those TFT stats are topic to vary through the two week PBE interval. This text will get up to date all through PBE and through regular patches inside Set 5 Reckoning.

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