An early detection of opponents is extremely important in CS: GO! This tutorial is all about the perfect sound settings!
Counter-Strike: Global Offensive is not just an aiming game. Correct assignment of sounds is extremely important in order to identify opponents at an early stage. Often a few settings are enough to give you a significant advantage.
We’ll show you what settings the professionals work with and what advantages they can bring.
First of all, of course, it is an advantage to have a suitable sound card installed in the computer. The difference is really noticeable. Many a player can not only hear the tiniest noises from a long distance, but can also accurately determine whether an opponent is above or below them.
Second, a good headset is crucial. If you really want to get the most out of the game, don’t skimp here. A sound card, combined with good headphones, is worth gold in CS: GO.
Note: Always make sure that your headset is also connected to your sound card (if present). Often the mistake is made of using the connector on the mainboard.
2. In-game settings and Windows settings
First of all, we recommend that you use the general in-game setting audio output via “ Stereo ” and switch off the “ Advanced 3D audio processing ”. You should also switch all values of your headset to “ stereo ” in the Windows sound system control and your sound card driver .
In addition, the most widely used audio format in CSGO is: 16-bit at 44100 Hz.
For this you have to select the correct format in the Windows sound system control with a right click on your headset in the tab “ Advanced ”. It is also often useful to uncheck “ Applications have sole control over the device ”.
3. Popular config commands
The following settings go a little deeper into the subject. These are commands that you have to implement in your so-called “ config ” (configuration file).
volume “0.2” // Is the general volume control for all tones. You can increase this value up to the value of “1” depending on your feelings.
voice_enable “1” // Allows you to communicate with your fellow players. With “0” all are muted.
voice_scale “0.5” // This command determines how loud the communication from fellow players is output. Depending on your personal preference, you can set the value between “0” and “1”. The higher this value, however, the less you will hear about normal game play when a teammate speaks.
windows_speaker_config “0” // Deactivates the speaker configuration.
snd_surround_speakers “0” // Deactivates the configuration for surround sound speakers.
snd_tensecondwarning_volume “1” // Is a preset that you should definitely keep. It plays a music kit for the last ten seconds of a ticking bomb. So when the music starts, you know whether it is still worthwhile to try to defuse it. Without a defuser, defusing the bomb takes exactly ten seconds.
commands that turn off any unnecessary music:
Commands for an optimized orientation:
snd_front_headphone_position “xx.x” // Replaces “xx.x” with the corresponding number of your resolution. 43.2 (for resolution 5.4), 45.0 (for resolution 4: 3), 50.2 (for resolution 16:10) or 53.2 (for resolution 16: 9).
snd_rear_headphone_position “90.0” // Small angle adjustments give you a better idea of where the sound is coming from.
snd_headphone_pan_exponent “1.2” // Noises from medium to long distance are higher without changing noises from short to medium distance.
snd_headphone_pan_radial_weight “0.5” // Improves the location of noises after increasing or decreasing the sound volume .
4. Test your sound skills
There are community maps that help you to find out your optimal settings yourself:
- Sound Training
- Audio Test Chamber
Simply click on “ Subscribe ”. Then you can find them in your game under workshop cards.